For a while now I've been providing a secondary mail service for a friend, using my home server connected to BigPond Cable. It all works rather well, but Telstra have recently announced that they will be blocking outbound port 25 to mitigate the steaming hordes of spam monkeys they've attracted over the years. For one I applaud Telstra's action, albeit years late - at least they're making an effort now. But since it requires some reconfiguration to handle this I figured I'd throw it up here so that others in a similar situation can use this method to continue providing secondary mail services.
News on LanGame events
The site update has been done. Almost all content is now driven by Drupal, the old stuff has either been migrated across or is on the to-do list. I'm still using gallery for images, and the langame section is now more or less crippled compared to the old site. Next on the list is sorting out the langame registrations, but if you find anything wrong (like missing downloads, broken links, external links that sent you here but you didn't get what you wanted etc) please let me know via webmaster AT purple DOT dropbear DOT id DOT au.
Well, this is hardly news, but I had to seed this with something, so a summary of the machine behind this website seems in order.
*gasp* it's a Pentium200-MMX, with 128MB of ram! It has a system drive of a whopping 1.5GB, with an additional 10GB drive for further data. It's got a stallion 8-port Brumby serial card, a modem, two NICS (one e100pro, one 3C509b), a SCSI 2x CDBurner which turned into a coaster-maker only recently, a HP-4P flatbed scanner and a few miscellaneous serial devices connected depending on what I'm playing with at the time.
Another langames are afoot. This time they will be held at Matt and Dan's place (map and address on the location page). We might be limited for seating positions this time, so if you are able to bring a table or similar, please indicate in your registration comment how many seating places you can bring along.
The games of the 8th and 9th of June 2002 were a great success. We had about 12 attendants this time, which made for some darn good teamplay sessions. We had no major hardware issues, and even ICS held up nicely.
Plans are afoot for another games on the 8th and 9th of June, 2002.
If you've registered before, jump in and Edit your profile, or use the form at the bottom of each page if you can't remember your password. If you've not registered before, use the registration link on the menu.
Well, another lan games over. The games were a great success, I think we had a peak of 11 people there, plus a few remote ring-ins (the German contingent in Counter-Strike gave us a run for our money). Matt enjoyed himself. Steve2 had problems with his network card (current theory is that with 7 fans in his case, it was just too damn cold for it to work), so he and Steve1 went out and bought hubs, network cards, and god knows what else. CounterStrike dominated play this time, with some good rounds of UT and a bit of Q3 thrown in for good measure. There was a small rebel force playing Diablo-II for a little while, so I think we'll get everyone up to speed on Diablo for the next games.
10/07/01: Bring it on! Saturday 14/07
We are on for Saturday, 14/07/01, from 10am to 8pm. Results of the 'which day vote' are at the bottom of the players page.
04/07/01: *sigh* Postponed again, election in progress...
Oh well, Sunday 08/07 was not to be. Our host is interstate, and may not be back in time for the games.
So, we are now looking at the weekend of the 14th and 15th. Please indicate your preferece for Saturday or Sunday on the Registration page, the votes will be tallied, and a decision will be made next week on which day it will be.
We had a turnout of about 14, (I was wrong about it being 10), which was a damn good gathering. Q-III and UT were the dominating games, rightly so too!
Steve and I are intending to organise another meet before Xmas, we'll let you know when we get closer.